This article is a part of Arma 3 Asset Guides.
Explosives
then Place
or Attach
to vehicle or surfaceSelect a Trigger
The Cellphone is a superior activation method!
A savvy traveler always carries their cellphone!
This section is comprised primarily of explosives which use manual triggers, and/or intended for a specific purpose.
The Demolition Block, or Demo Block, is the standard explosive type in Arma 3.
Demo Blocks are used in Antistasi for breaching vehicles and armor assets with unconscious crew!
Activation Type(s) | Manual Trigger |
Effective Range | ~12m |
Effective against | Light vehicles |
Special Uses | One charge for APCs/light armor, two for tanks. |
Notes | Useful for breaching walls and vehicles. Can destroy armor when multiple charges are used. |
The Demolition Charge, or Demo Charge, is essentially a larger version of the Demolition Block.
Activation Type(s) | Manual Trigger |
Effective Range | ~20m |
Effective against | All vehicles |
Notes | Useful for destroying structures and vehicles. |
IEDs innocuous looking explosives which are usually hidden and used to ambush convoys. Operated by manual trigger or pressure plate.
Activation Type(s) | Manual Trigger, Pressure Plate |
Effective Range | ~5-10m, depending on target type |
Effective against | Infantry, Light vehicles. Will track heavy armor and sometimes destroy medium armor. |
Notes | Useful for destroying structures and vehicles. |
Large IEDs are slightly more powerful with a larger range than their Small IED brethren.
Activation Type(s) | Manual Trigger, Pressure Plate |
Effective Range | ~10-20m, depending on target type |
Effective against | Infantry, Light Vehicles. Will track heavy armor and sometimes destroy medium armor. |
Notes | Useful for destroying structures and vehicles. |
Directional Explosive.
Activation Type(s) | Manual Trigger |
Effective Range | 50-100m depending on arc |
Effective against | Infantry |
A directional mine able to be placed and activated on its side or bottom.
Activation Type(s) | Manual Trigger, Proximity |
Effective Range | 20-70m, depending on target type |
Effective against | Infantry, Light Vehicles. Will kill infantry a narrow cone when used in side mode. |
Notes | Cannot be disarmed. Will explode instead! |
Omni-Directional Mine
Activation Type(s) | Pressure Plate |
Effective Range | 0.5-2m |
Effective against | Infantry |
Notes | Designed to maim rather than kill, this mine is also referred to as a “toe popper”. |
Omni-directional Bounding Mine
Activation Type(s) | Pressure Plate |
Effective Range | 25-50m |
Effective against | Infantry |
Notes | Mine uses a small initial charge to “bound” up from the ground for an airburst explosion. |
Omni-directional Mine
Activation Type(s) | Pressure Plate |
Effective Range | 3-7m |
Effective against | Infantry |
Tripwire Mine
Activation Type(s) | Tripwire |
Effective Range | 15-25m |
Effective against | Infantry |
Notes | Has a large dispersion due to being above ground. Can be blown up by vehicles crossing the tripwire. |
Omni-directional Mine
Activation Type(s) | Pressure Plate |
Effective Range | 5-10m |
Effective against | Infantry |
Large Mine
Activation Type(s) | Pressure Plate |
Effective Range | 5-10m |
Effective against | Light vehicles, Armor |
Extra-Large Mine
Activation Type(s) | Pressure Plate |
Effective Range | 5-10m |
Effective against | Light vehicles, Armor |
Notes | Strongest anti-tank mine in-game as of this writing. |
Large Mine
Activation Type(s) | Pressure Plate |
Effective Range | 5-10m |
Effective against | Light vehicles, Armor |