Table of Contents

Explosives and Trigger Systems

This article is a part of Arma 3 Asset Guides.

Setting Explosives

  1. Pull desired explosive into your inventory
  2. Use ACE Self-Interaction menu → Explosives then Place or Attach to vehicle or surface
  3. Once placed/attached, use ACE Interaction again on the explosive itself to Select a Trigger
  4. When ready to detonate, have your ACE Interaction menu open and use the activation method.

Explosive Triggers

Pressure Plate

M57 Firing Device

The Cellphone is a superior activation method!

M152 Firing Device

Cellphone

A savvy traveler always carries their cellphone!

The humble cellphone doing its job.


Types of Explosives

General Explosives

This section is comprised primarily of explosives which use manual triggers, and/or intended for a specific purpose.

Demolition Block

The Demolition Block, or Demo Block, is the standard explosive type in Arma 3.

Demo Blocks are used in Antistasi for breaching vehicles and armor assets with unconscious crew!

Activation Type(s)Manual Trigger
Effective Range~12m
Effective againstLight vehicles
Special UsesOne charge for APCs/light armor, two for tanks.
NotesUseful for breaching walls and vehicles. Can destroy armor when multiple charges are used.

Demolition Charge

The Demolition Charge, or Demo Charge, is essentially a larger version of the Demolition Block.

Activation Type(s)Manual Trigger
Effective Range~20m
Effective againstAll vehicles
NotesUseful for destroying structures and vehicles.

Small IED

IEDs innocuous looking explosives which are usually hidden and used to ambush convoys. Operated by manual trigger or pressure plate.

Activation Type(s)Manual Trigger, Pressure Plate
Effective Range~5-10m, depending on target type
Effective againstInfantry, Light vehicles. Will track heavy armor and sometimes destroy medium armor.
NotesUseful for destroying structures and vehicles.

Large IED

Large IEDs are slightly more powerful with a larger range than their Small IED brethren.

Activation Type(s)Manual Trigger, Pressure Plate
Effective Range~10-20m, depending on target type
Effective againstInfantry, Light Vehicles. Will track heavy armor and sometimes destroy medium armor.
NotesUseful for destroying structures and vehicles.

M18A1 Claymore

Directional Explosive.

Activation Type(s)Manual Trigger
Effective Range50-100m depending on arc
Effective againstInfantry


Anti-Personnel Mines

M2 SLAM Directional Mine

A directional mine able to be placed and activated on its side or bottom.

Activation Type(s)Manual Trigger, Proximity
Effective Range20-70m, depending on target type
Effective againstInfantry, Light Vehicles. Will kill infantry a narrow cone when used in side mode.
Notes Cannot be disarmed. Will explode instead!

M14

Omni-Directional Mine

Activation Type(s)Pressure Plate
Effective Range0.5-2m
Effective againstInfantry
NotesDesigned to maim rather than kill, this mine is also referred to as a “toe popper”.

M26

Omni-directional Bounding Mine

Activation Type(s)Pressure Plate
Effective Range25-50m
Effective againstInfantry
NotesMine uses a small initial charge to “bound” up from the ground for an airburst explosion.

PMR-2

Omni-directional Mine

Activation Type(s)Pressure Plate
Effective Range3-7m
Effective againstInfantry

PMR-3

Tripwire Mine

Activation Type(s)Tripwire
Effective Range15-25m
Effective againstInfantry
NotesHas a large dispersion due to being above ground. Can be blown up by vehicles crossing the tripwire.

VS-50

Omni-directional Mine

Activation Type(s)Pressure Plate
Effective Range5-10m
Effective againstInfantry


Anti-Tank Mines

M15

Large Mine

Activation Type(s)Pressure Plate
Effective Range5-10m
Effective againstLight vehicles, Armor

M19

Extra-Large Mine

Activation Type(s)Pressure Plate
Effective Range5-10m
Effective againstLight vehicles, Armor
NotesStrongest anti-tank mine in-game as of this writing.

TM-62M

Large Mine

Activation Type(s)Pressure Plate
Effective Range5-10m
Effective againstLight vehicles, Armor


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