arma_3:antistasi_commanders_guide:combined_arms
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| arma_3:antistasi_commanders_guide:combined_arms [2026/01/04 06:43] – removed - external edit (Unknown date) | arma_3:antistasi_commanders_guide:combined_arms [2026/01/04 06:44] (current) – ↷ Links adapted because of a move operation dragonfly | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== An Introduction to Combined Arms, Guerilla-Style ====== | ||
| + | <WRAP round INFO> | ||
| + | |||
| + | This article is part of the [[arma_3: | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP BOX> | ||
| + | **Battle Quotes**\\ | ||
| + | |||
| + | “The whole is greater than the sum of its parts.”\\ | ||
| + | |||
| + | — Aristotle | ||
| + | </ | ||
| + | |||
| + | ===== 1. PURPOSE ===== | ||
| + | |||
| + | To establish the doctrine for integrating dissimilar weapon systems and tactical elements to achieve a synergistic effect on the battlefield. This document will move the individual fighter' | ||
| + | |||
| + | ===== 2. SITUATION ===== | ||
| + | |||
| + | Our force is consistently outnumbered and outgunned in any symmetrical engagement. We cannot match the enemy rifle-for-rifle, | ||
| + | |||
| + | <WRAP BOX> | ||
| + | **Battle Quotes**\\ | ||
| + | |||
| + | "The art of war teaches us to rely not on the likelihood of the enemy' | ||
| + | |||
| + | — Sun Tzu | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== 3. CONCEPT OF OPERATIONS ===== | ||
| + | |||
| + | **We will achieve tactical superiority by presenting the enemy with concurrent problems that their doctrine cannot solve.** Combined arms is the art of using one element to enable the success of another. A machine gunner suppresses the enemy so a rifle team can flank. A sniper eliminates a key threat so an assault element can advance. A mortar provides smoke to conceal a retreat. This isn't about employing tanks and jets; < | ||
| + | |||
| + | ==== a. The Core Functions of Combined Arms ==== | ||
| + | |||
| + | < | ||
| + | graph TD; | ||
| + | subgraph " | ||
| + | A[< | ||
| + | B[< | ||
| + | end | ||
| + | |||
| + | subgraph " | ||
| + | C[< | ||
| + | end | ||
| + | |||
| + | subgraph " | ||
| + | D[< | ||
| + | end | ||
| + | |||
| + | A --> C; | ||
| + | B --> C; | ||
| + | D -.-> A; | ||
| + | D -.-> B; | ||
| + | D -.-> C; | ||
| + | |||
| + | style A fill:# | ||
| + | style B fill:# | ||
| + | style C fill:# | ||
| + | style D fill:# | ||
| + | </ | ||
| + | |||
| + | === (1) Suppression === | ||
| + | |||
| + | **This is the act of placing a high volume of fire on an enemy position to force them into cover.** Effective suppression degrades the enemy' | ||
| + | |||
| + | - **Primary Tool:** The General-Purpose Machine Gun (GPMG), automatic rifles. | ||
| + | |||
| + | === (2) Obscuration === | ||
| + | |||
| + | **This is the act of denying the enemy visual information.** Using smoke to conceal friendly movement across dangerous areas (e.g., open fields, roads) is a key enabler for maneuver. It allows us to move where the enemy does not want us to. | ||
| + | |||
| + | - **Primary Tool:** Smoke grenades, 40mm smoke rounds, mortar smoke shells. | ||
| + | |||
| + | === (3) Maneuver === | ||
| + | |||
| + | **This is the movement of a force to a position of tactical advantage, typically the enemy' | ||
| + | |||
| + | - **Primary Tool:** The main rifle or assault team. | ||
| + | |||
| + | === (4) Security === | ||
| + | |||
| + | **This is the act of protecting the main force from outside threats.** While the suppressive and maneuver elements are engaged, the security element observes likely avenues of approach to provide early warning of the enemy' | ||
| + | |||
| + | - **Primary Tool:** A designated overwatch team, often with magnified optics. | ||
| + | |||
| + | <WRAP BOX> | ||
| + | **Battle Quotes**\\ | ||
| + | |||
| + | “Find the enemy. Fix the enemy in place. Strike the enemy. And move on.”\\ | ||
| + | |||
| + | — General Frank Kitson | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== 4. TACTICAL APPLICATION: | ||
| + | |||
| + | === (1) The " | ||
| + | |||
| + | **This is the foundational tactic of small-unit infantry combat.** A Support-By-Fire (SBF) element, ideally with a machine gun, provides heavy, continuous suppression on a known enemy position. While the enemy is pinned, a Maneuver element uses a concealed route to move to the enemy' | ||
| + | |||
| + | < | ||
| + | sequenceDiagram | ||
| + | participant SBF as Support By Fire | ||
| + | participant Enemy | ||
| + | participant Maneuver as Maneuver Element | ||
| + | |||
| + | SBF->> | ||
| + | Note over Enemy: Pinned Down! Cannot return< | ||
| + | Maneuver->> | ||
| + | Maneuver->> | ||
| + | SBF->> | ||
| + | Maneuver->> | ||
| + | </ | ||
| + | |||
| + | === (2) The " | ||
| + | |||
| + | **This is the decapitation and exploitation model.** A sniper or Designated Marksman (DM) team engages and eliminates high-value targets from a distance—enemy machine gunners, anti-tank soldiers, officers, and radio operators. With these key threats removed, the main assault element can advance on a weakened and disorganized enemy. | ||
| + | |||
| + | < | ||
| + | sequenceDiagram | ||
| + | participant Sniper | ||
| + | participant Enemy | ||
| + | participant Assault as Assault Element | ||
| + | |||
| + | Sniper->> | ||
| + | Note over Enemy: Command structure broken,< | ||
| + | Assault->> | ||
| + | Assault->> | ||
| + | </ | ||
| + | |||
| + | === (3) The " | ||
| + | |||
| + | **This is the application of indirect fire to enable movement.** A mortar team, directed by a forward observer, can provide High Explosive (HE) fire to suppress, disorganize, | ||
| + | |||
| + | < | ||
| + | sequenceDiagram | ||
| + | participant Obscuration as Smoke Element (Mortar/ | ||
| + | participant Enemy | ||
| + | participant Maneuver as Maneuver Element | ||
| + | |||
| + | Obscuration->> | ||
| + | Note over Enemy: Vision Blocked! Cannot see< | ||
| + | Maneuver->> | ||
| + | Maneuver->> | ||
| + | </ | ||
| + | |||
| + | <WRAP tip> | ||
| + | **Exploiting the Digital Mind** | ||
| + | |||
| + | The enemy AI is highly susceptible to suppression. A single, well-placed machine gun can effectively pin an entire enemy squad, allowing friendly elements to maneuver with relative freedom. Exploit this weakness relentlessly. | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== 5. THE COMBINED ARMS CHECKLIST ===== | ||
| + | |||
| + | Before initiating an assault, the team or squad leader must confirm the following: | ||
| + | |||
| + | === (1) What Is My Suppression Element? === | ||
| + | |||
| + | - **Who is responsible for pinning the enemy down?** | ||
| + | - What is their position and their sector of fire? | ||
| + | |||
| + | === (2) What Is My Maneuver Element? === | ||
| + | |||
| + | - **Who is responsible for the final assault?** | ||
| + | - What is their route to the objective? | ||
| + | |||
| + | === (3) What Is Their Relationship? | ||
| + | |||
| + | - **How will the two elements coordinate? | ||
| + | - What is the signal to initiate the assault? What is the signal to shift or lift suppressive fire? | ||
| + | |||
| + | === (4) How Will We Use Obscuration? | ||
| + | |||
| + | - **Do we have smoke?** | ||
| + | - Where and when will it be deployed to best support the maneuver element? | ||
| + | |||
| + | === (5) Where Is Security? === | ||
| + | |||
| + | - **Who is watching our back?** | ||
| + | - What is their position and what are they looking for? | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== 6. SUMMARY ===== | ||
| + | |||
| + | Combined arms is a mindset, not a specific inventory of equipment. It is the conscious and deliberate synchronization of all available assets to achieve a goal. By orchestrating suppression, | ||
| + | |||
| + | <WRAP BOX> | ||
| + | **The Perfection of Simplicity**\\ | ||
| + | |||
| + | "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." | ||
| + | |||
| + | — Antoine de Saint-Exupéry | ||
| + | </ | ||