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arma_3:assets:arms_dealer_unlock_requirements [2026/01/04 06:45] – removed - external edit (Unknown date) arma_3:assets:arms_dealer_unlock_requirements [2026/01/04 06:45] (current) – ↷ Links adapted because of a move operation dragonfly
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 +====== Arms Dealer Unlock Requirements ======
 +
 +<WRAP round INFO>
 +
 +This article is a part of [[:arma_3:asset_guides|Arma 3 Asset Guides]].
 +
 +</WRAP>
 +
 +Although unlocking the [[..:arms_dealer]] will give you access to the vehicle black market, initially the selection will be quite limited. As  you progress through a campaign and capture key resources, more assets will become available for purchase.
 +
 +Below is a table detailing unlock requirements for each vehicle type.
 +
 +<WRAP box>
 +|< 100% 30% 70% >|
 +^ Unit ^ Requirements ^
 +| **Anti-Aircraft (AA)** | Either 2 seaports OR 1 milbase, and 2 factories |
 +| **Armored Personnel Carrier (APC)** | Either 2 seaports OR 1 milbase, and 2 factories |
 +| **Unarmed Cars** | 1 resource and 1 factory |
 +| **Armed Cars** | 1 resource and 2 factories |
 +| **Artillery** | 3 resources and 3 factories |
 +| **Boats** | 1 seaport |
 +| **Helicopters** | Either 1 airport OR 1 milbase, and 2 factories |
 +| **Planes** | 1 airport and 3 factories |
 +| **Statics (AA)** | War level 3 or above and 1 factory |
 +| **Statics (AT)** | 1 factory |
 +| **Statics (MG)** | 1 factory |
 +| **Statics (Mortar)** | War level 3 or above and 2 factories |
 +| **Tanks** | 1 milbase and 3 factories |
 +| **UAV** | 1 airport and 1 factory |
 +</WRAP>
 +
 +====== Related Content ======
 +
 +  * [[https://github.com/SilenceIsFatto/A3-Antistasi-Ultimate/wiki/Arms-Dealer|Antistasi Ultimate Wiki: Arms Dealer]]
 +