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arma_3:ammo:762x39

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Ammo: 5.45x39mm Soviet/Russian

Overview The 5.45x39mm is the modern standard for the Russian Armed Forces (AFRF). It was designed to counter the NATO 5.56mm, offering high velocity and a flat trajectory. It is famous for its “poison bullet” effect (extreme tumbling upon impact), though its effectiveness against modern plates depends heavily on the specific 7N-series variant used.

Modern Combat Rounds

==== 7N10 (Enhanced Penetration) ==== * Visual ID: Purple/Violet Ring * Role: Standard Issue (Post-1994) The current “general purpose” round for frontline units. It features a lengthened steel core to improve penetration over the older 7N6. * Pros: Good balance of availability and penetration; effective against mid-tier body armor. * Cons: Struggles against heavy Level IV/V ballistic plates.

==== 7N22 (Armor Piercing) ==== * Visual ID: Black Tip / Dark Ring * Role: Specialized Anti-Armor Utilizes a hardened high-carbon steel penetrator. This is the Russian answer to high-end NATO body armor. * Pros: Excellent armor penetration; maintains lethal energy through light cover. * Cons: Rare in common stockpiles; slightly lower “flesh damage” due to rigid core.

==== 7N24 (Super Armor Piercing) ==== * Visual ID: Black Tip / Specialized Markings * Role: Elite AP The “Tungsten” round. Features a tungsten-carbide core for maximum penetration. * Pros: Will punch through almost any infantry-scale armor in Arma 3 RHS. * Cons: Extremely rare; limited utility against unarmored targets (over-penetration).


Legacy & Specialty Rounds

==== 7N6 / 7N6M (Ball) ==== * Visual ID: Red Ring / Plain * Role: Cold War Standard The original 5.45 round. Famous for its hollow air pocket in the tip that causes the bullet to tumble (yaw) immediately upon impact. * Pros: Devastating soft-tissue damage; extremely high fragmentation. * Cons: Very poor penetration against modern ceramic plates.

==== 7U1 (Subsonic) ==== * Visual ID: Black and Green Tip * Role: Stealth / Suppressed Specifically designed for the AK-74 with a PBS-4 suppressor. * Warning: Extreme bullet drop. This round travels at ~300 m/s. Use only for short-range stealth sentry removal. * Pros: Nearly silent when used with a PBS-4 suppressor. * Cons: Minimal effective range; requires significant hold-over.

==== 7T3 (Tracer) ==== * Visual ID: Green Tip * Role: Signalling The standard green tracer for the 5.45 family. * Notes: Matches the ballistics of 7N6. Essential for machine gunners (RPK-74) to track fire.


Ballistic Comparison Table

Round Weight Velocity Armor Pen. Soft Damage Ideal Range
7N6M 53 gr High Low Very High 0 - 350m
7N10 56 gr High Medium High 0 - 400m
7N22 57 gr High High Medium 0 - 400m
7N24 63 gr High Extreme Low 0 - 350m
7T3 50 gr High Low Medium 0 - 300m
7U1 80 gr Subsonic Very Low High 0 - 100m

Deployment Summary

* Frontline Rifleman (AK-74M / AK-12): Standardize on 7N10. It provides the necessary penetration for modern combat environments. * CQB / Urban Ops: Prioritize 7N22 if available to ensure targets behind light cover or in heavy vests are neutralized quickly. * Stealth Infiltration: Use 7U1 only in conjunction with the PBS-4 suppressor. Ensure optics are zeroed for subsonic travel. * Guerilla / Insurgent Ops: Expect to find 7N6. Aim for “soft spots” (limbs/face) if the enemy is wearing heavy NATO-standard armor.


Guide Maintainer: Community Admin Last Updated: DATE Related Guides: 5.56mm NATO | 7.62mm Soviet

arma_3/ammo/762x39.1767506857.txt.gz · Last modified: by dragonfly