Table of Contents
Antistasi Console Commands
Looking for Antistasi Commander Guidelines instead?
Below is a categorized list of console commands. They are entered in the Escape/Pause menu. All commands require admin permissions and use Local Exec for local execution unless otherwise specified.
This list of commands is incomplete and contains only what we use. For a more complete list of commands, check the Antistasi wiki links below or at the bottom of the page.
Login as admin in order to use these commands!
Commands use Local Exec unless otherwise specified!
Arma 3 MP Commands
Admin Login
NOTE: Your account must be added to the admins list in order for these commands to work!
Login
This command logs in as admin. Only ONE (1) admin/zeus may be logged in at a time.
#login
Logout
#logout
Server State
Restart Server
IMPORTANT: Make sure to perform a Persistent Save before restarting!
#restartserver
Antistasi Commander
Force Commander
These commands force Commander role changes. Useful for when you're the main Commander, but get kicked out as a result of AFK.
Player @ Cursor
This command will promote to Commander the player under your cursor/crosshair.
[cursorTarget] remoteExec ["A3A_fnc_makePlayerBossIfEligible", 2];
Self
Promotes self (command executor) to Commander.
[player] remoteExec ["A3A_fnc_makePlayerBossIfEligible", 2];
Headquarters
HQ Location
Rebuild HQ @ Player Location
This command will rebuild HQ on player location including Garage, Arsenal, Flagpole & Petros.
Note: This will not move or garage statics or vehicles at HQ. Move/garage them manually.
[getpos player] remoteExec ["A3A_fnc_createPetros", 2];
Marker/Location Operations
Display Markers
Marker name format will stay changed until the server is restarted!
Display All Marker Names
{ _mrk = format ["Dum%1", _x]; _mrk setMarkerTextLocal _x; } forEach (outposts + seaports + airportsX + resourcesX + factories +milbases);
Display Nearby Marker Names
["Nearest Marker", format ["%1",([markersX, player] call BIS_fnc_nearestPosition)]] call A3A_fnc_customHint;
Ownership
Flip Controlling Faction
Use commands above to get marker names. Town/city markers are the name of the town. Replace markername
accordingly.
[side, "markername"] remoteExec ["A3A_fnc_markerChange", 2];
Resources and Money
Personal
Replace Money
with an integer value.
[Money] call A3A_fnc_resourcesPlayer;
Example:
[600] call A3A_fnc_resourcesPlayer;
~ gives 💸600
to player.
Team
Replace HR,Money
with integer values, retaining the comma. Use 0
if you do not wish to change a value.
[HR,Money] remoteExec ["A3A_fnc_resourcesFIA",2];
Example:
[50,600] remoteExec [“A3A_fnc_resourcesFIA”,2];
~ gives ⚔️50
and 💸600
to Team.
Miscellaneous
Repair Building/Structure @ Cursor
Note: This is for things like guard towers, bunkers, etc. It will NOT repair functionality of factories, radio towers, etc.
Use the Commander option “Rebuild Assets” for this instead, or in the case of an enemy radio tower wait on them to begin repairs!
[cursorObject] remoteExec ["A3A_fnc_repairRuinedBuilding", 2];